projects
/
gtk4.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
8f3cb26
)
gl: Fix copy&paste error in blur shader
author
Timm Bäder
<mail@baedert.org>
Mon, 8 Jan 2018 17:36:48 +0000
(18:36 +0100)
committer
Timm Bäder
<mail@baedert.org>
Mon, 8 Jan 2018 18:23:06 +0000
(19:23 +0100)
gsk/resources/glsl/blur.fs.glsl
patch
|
blob
|
history
diff --git
a/gsk/resources/glsl/blur.fs.glsl
b/gsk/resources/glsl/blur.fs.glsl
index 8cf1e2868c1678d969331bf69f0df1f29d4043c7..78107aa78bd8401810107530de5dda9f0bbfe7c5 100644
(file)
--- a/
gsk/resources/glsl/blur.fs.glsl
+++ b/
gsk/resources/glsl/blur.fs.glsl
@@
-18,7
+18,7
@@
vec4 blur_pixel (in vec2 uv) {
for (int y = -half_radius; y < half_radius; y ++) {
float fy = Gaussian (radius / 2.0, float(y));
- float offset_y = y * pixel_size_
x
;
+ float offset_y = y * pixel_size_
y
;
for (int x = -half_radius; x < half_radius; x ++) {
float fx = Gaussian (radius / 2.0, float(x));